Class LRUTileCache

All Implemented Interfaces:
Serializable, Cloneable, Map<TileCacheKey,TilingScheme.Tile>, TileCache

public class LRUTileCache extends LinkedHashMap<TileCacheKey,TilingScheme.Tile> implements TileCache
The LRUTileCache is a tile cache that uses a least-recently-used rule to eliminate unused tiles.
Since:
3.3.1
Author:
Peter Hollemans
See Also: